Gaming Glossary

Main glossary

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Term Definition

Defense Strength

 The numerical rating of the ability of a unit to perform defensively; expressed in Defense Strength Points.

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depletion

A unit state connoting the exhaustion of some critical element of materiel and/or personnel from which they may recover by undering some sort of rebuilding process.

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direct fire

In tactical games, flat-trajectory fire along the line-of-sight using crew-sighted weapons.

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diversionary attack

An attack performed primarily in order that a related attack might have a better chance of success. 

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Effectiveness Rating

Effectiveness Rating. The numerical rating of the ability of a unit to perform in a combat situation; usually used in conjunction with some other value.

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Enemy Zone of Control (EZOC)

A specific type of ZOC that only applies to enemy units. In most games it is a moot distinction as you are generally not hampered by friendly zones of control.

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Gamers (The Gamers)

The Gamers was a wargaming company founded and run by Dean Essig in Homer, Illinois. Their distinction was the focus on a few series, with special rules for each individual game. This made it easier to play new games within a series that was well

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Great Battles of the American Civil War (GBACW)

This is a series of games that use the same basic rules. Originally started back in early Strategy and Tactics magazine, current games are still being produced by GMT.

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Great Campaigns of the American Civil War (GCACW)

a series of games from MMP that use the same basic rules

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hex

hex. A single hexagon in a hexagonal grid.

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