Gaming Glossary

Main glossary

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Term Definition

Card Driven Game (CDG)

A game where the action is driven by card play. The term can be narrowly applied to games that have followed the original CDG, Mark Herman's We the People (subsequently reworked and publish as Washington's War). In these games, but players get

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Chit pull activation (chit pull)

A method of randomly determining which units get to move and fire each turn.

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Close Combat (CC)

Combat at extremely short range where battle lines are crossed. Can be as close as hand to hand and involve edged weapons.

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combat

The interaction between two or more opposing units that results in losses, retreats or other changes of state.

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Combat Results Table (CRT)

A Combat results table or a CRT is used in wargaming to determine the outcome of a clash between individual units within a larger battle.

The attacker and defender typically compare the relative strengths of the units involved in the clash and

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Combat Strength

The numerical rating of the ability of a unit to attack and defend; expressed in terms of Combat Strength Points (or simply Strength Points in game where the values are not split into two or more characterizations such as Attack Strength and Defense

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command and control

Units in command and control move and engage in combat normally; units that suffer a loss of command and control are restricted to one or both of these activities.

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conflict simulation

A game which attempts to model some of the aspects of a struggle between two or more opposing forces. Used to refer to a body of games broader than wargames (which are a subclass of conflict simulations).

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